OATHS AND PRECEPTS

A precept is a formal rule. In the context of the stated progression within a guild, the Precept is a formal rule for how one should conduct their life. Unlike religious laws, precepts when broken have no eternal sin or damnation attached to them. However, they do come with personal shame. This shame should not come from others in the guild but solely through your own dishonor.

Oaths are a guiding principle for you to follow and strive for. When becoming an Initiate, the first oath you take is to The Duty as outlined previously. The following pages outline all ranks and precepts.

INITIATE, APPRENTICE, AND JOURNEYMAN PRECEPTS

- Live in the moment
- Improve your environment
- Set good examples
- Be faithful

MASTER PRECEPTS

- Be worthy of trust
- Don’t do anything illegal
- Harm no one
- Fulfil your obligations

GRAND MASTER PRECEPTS

- Maintain self-control
- Help all who need it
- Teach social norms
- Watch over the welfare of others

SEER PRECEPTS

- Seek to live with truth
- Tolerate all points of view
- Keep secrets and confessions
- Be attentive to the environment

GUARDIAN PRECEPTS

- Safeguard your environment
- Be moderate in action and speech
- Honor yourself and others
- Care for your body and mind

MESSENGER PRECEPTS

- Abstain from directly taking sentient life
- Abstain from taking objects not given to you
- Abstain from excessive sex or misusing sex
- Abstain from lying
- Abstain from hate or ill will towards man
- Abstain from using more than half of your income